No, really, this is almost certainly the final dedicated modelling blog post.
Despite starting this project with some of the building already complete, this has still been a monstrously time/mental-energy-consuming process for modelling. And this is only stage one of the project too.
Anyhow, cracking on – I was happy with the designs I came up with in my sketchbook for the grounds, so I got on and started modelling the area, starting off with the block forms below (rest of the post will be done in screenshots captions, as usual for modelling).

The first pass at the ridge detail – strongly referencing similar forms in the building. Modelling was fiddly, but fairly straight forwqard – mainly starting with very basic arcs, then scaling and rotating the resulting forms until they flowed well with the petals

The test of the stairs between the rough petals – a height of 3 metres was chosen (15 steps, 200mm risers)

Beginning the curved stairs – created using arcs (as ever), then boundary tool to create the flat plane before adding divisions to make the step outlines

The finished stairs after extruding up the steps – the stairs intersect through the walls, but this isn’t an issue

Turns out when I made this detail at first I was a right idiot and made it as if it was 6m high, and not 3m – necissitating a remodel. Silly Stu.

Using curves to define the lotus pools – they were created using the usual Arcs -> Boundary -> Extrude Faces workflow that I used for much of the building

The main sections of the finished building grounds – showing the lotus pools, curved stairs, and petal platform

Topology of the finished area – the pools are ’empty’ at the moment as the water will be modelled in 3DS Max (there’s a really simple and effective workflow for that)

6 large, simple planes were added to form the main paved plaza area around the building to give plenty of coverage for when rendering later



