Been a while since I last posted – I’ve been powering through with modelling the building for the past few weeks, and it’s actually done now! …besides UV mapping and the surrounding area model. Still, big thing achieved there as that model has been a loooong time in the making.
These next few posts will simply be a collection of progress screenshots I took whilst modelling. There’s a fair few of them, which is why I’m splitting them into several posts – there’ll be some brief explanations of each shot, but mostly these are just to document the progress.

Continuing with the upper dome section – I modelled the ‘groove’ which acts as separation between it and the top dome by extruding the edges inwards, then out again

A breakdown of the creation of the basic dome shape – creating arcs using subdivided plains as guides, then using the Surfaces->Boundary tool. This project would’ve been royalled screwed a long time ago if not for that tool.

The finished basic shape of the dome – notice the inset faces for the dome glass and the continuation along the spinal frames of the repeating inset boxes motif

I noticed the lower curved roof from a while back was noticeably lower poly than the rest of the roofs, so I decided to sort that out and increase the subdivs on the ridge curve

The result – created, as usual, from arcs made from guide planes (shown in the last image) – much more in line with the rest of the model now
That’s it for now – the next post will show the modelling of the last areas – adding the windows to two existing sections.